Ali Naci Erdem

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3d

Drawing Triangles on N64

27th March 2022 / Leave a Comment

When developing my Nintendo 64 game Voidblade, an important step was rendering the triangles. The basic building block of any modern 3D pipeline is a triangle, even to this day (according to Brian Karis’s latest SIGGRAPH talk, it will probably take “many years” until we start using different representations like voxels). Thus, it is generally … [Read more…]

Posted in: Computers Tagged: 3d, n64, n64brew, nintendo, nintendo 64, Programming, rasterization, rdp, rsp